Empire Total War Naval Battle
Posted By admin On 06/06/19Historical Marines Mod Jul 4 2013 Full Version 5 comments. Replaces the naval battle marines for Savoy, Genoa, Naples and Venice, Spain, France, Prussia, Portugal (1725 colours) and Denmark marines (1712-6 regulations. Slide 1 of 9. Naval Warfare The naval warfare in Empire: Total War is probably the biggest addition to the series. For the first time in a Total War game you can fight battles upon the high seas, directly controlling a range of ship types.
Gallies and ahead firing ships: skyrocket ketches, bomb kétches.For Gallies, bómb ketches and Skyrocket Ketches select a Chevron ( V) development.This assures thát your fireing árcs all over lap.This is definitely a kitty and mouse sport. Place your formation verticle with respect to the enemy range or group and core. Let them arrive to you.lf they wont consider the bait, slowly inches up ending regularly to see if they cost.
Direction of enemy aproach/. Increase Series Pincer Envelopement(Handlling ships in ETW is a lot like container battles in some other war sims. Several of the methods you can use on land can be adopted to the ocean.)The dual Series Pincer assault is another version of the one collection envelopement. Its even more suited to eas of handle when you possess 10 or even more ships in your fleet and deploying a one line in the deployment container is problimatic.One fundamental principle I stick to is; Team like size and speed ships jointly, SOL with S0L and Frigates ánd lower collectively. This lets each team make maximum use of thier organic capabilities whether its tanking fireplace and delivering the loss of life produces or herding the enemy and restricting its movmént with your fastér collection.Keep your lines side by aspect until your about just in canon range then split. Spliting as well early will attract off some of the enemy and make envelopement more difficult.

Use the smaller sized ships to mix the 'T' and mass. Run them very first perpindicular to the enemy to lower exsposing thier Iighter hulls to á broadside then after your capitol boats have engaged use your faster range to cover, capture straggelers or routing foe. They cant hold up against a boat of the collection, their too under gunned and they are likely to explode in main fights. I only create one or twó for the prestige of getting the little message.' Your country is usually the very first to build yada yada.'
Their greatest for industry lane security in places like the baltic, mediterranean sea or dark see but I dont mix them with fight fleets. There quite but not really useful.Thats fairly accurate too until the development of armored hulls and bigger calibur guns finally create the tall masted wooden dispatch of the outlines obsolete.In game, for the cash, Id much rather spend it on SOL'beds. Hi all.I question why no a single as of today has questioned a moderator to possibly make this line sticky, or has had it relocated into the technique guide area. It is a extremely, very great guideline, and VVILHELM is definitely far as well modest when proclaiming that it will be a beginners manual.
It is certainly the greatest information on naval combat on forum.I today this might become a little bit out of my league, but cán't a modérator apply either óf the above obtions on this thread. It is great things.Y.H.Michael. Download mac hardware test. 1 representative for the guideline to you VVlLHELMThanks for the type phrases.
It is definitely my 1st endevor and a little bit rough around the sides. I also dont consider it finished however. I say its for newbies because there are other great ways Im certain to out fóx the AI ón naval battles and I'michael trying to maintain it over basic to provide people who may have been afraid of delving intó the Naval Fight Power generator because of a few bad begins some tips to encourage them to keep at it. If you get as well into auto fix, you actually loose out on a great factor of ETW.Thanks a lot for the support.
Not just do you shed out on a great factor of ETW, you shed out on a great deal of records and obtain a lot of needless casualties and misplaced battles. Your guideline right here and ItsAllGravy's information over at shoguntotalwar are usually excellent for newbies like me (and I envision for frustrated veterans, simply because well). I e-mailed an accounts of my initial exercise battle attempting your strategies to a friend who I'm trying to bait into ETW: I just did a practice battle with fivé SOL on éach part. I was quite clumsy as I'michael not utilized to how gradually they change, and I thought I had been in problems when one of my boats has been the very first to strike, but then I maintained to focus my open fire sequentially on the additional ships.except thát my flagship (á 2nchemical rate) determined to rout, briefly making me with 3 against 4, but by then one of those four has been on the verge of sinking and another has been wavering. Anyway, the three forced the four to strike before the 2nchemical Rate rallied and laboriously started sailing back to the actions.
Since my squadron 'held the industry' the boat that experienced struck has been recovered. Meanwhile the enemy dropped four taken and oné sunk.
The battIe had been a lot nearer than that outcome would indicate.So anyway it has been an superb result for a 1st awkward attempt, and thank you for the suggested methods. With those and a lot of practice I'll get pretty great at naval fights, and I enjoy them a great deal.Edit +Representative. Not only perform you eliminate out on a excellent aspect of ETW, you eliminate out on a great deal of captures and gain a great deal of needless casualties and missing fights. Your tutorial here and ItsAllGravy's guide over at shoguntotalwar are usually great for newbies like me (and I envision for frustrated veterans, mainly because properly).
I e-mailed an accounts of my very first exercise battle trying your techniques to a friend who I'm trying to bait into ETW: I simply do a practice battle with fivé SOL on éach aspect. I was quite clumsy as I'meters not utilized to how slowly they change, and I believed I has been in problems when one of my boats has been the very first to hit, but then I maintained to concentrate my fireplace sequentially on the other ships.except thát my flagship (á 2nd price) decided to rout, temporarily leaving me with 3 against 4, but by then one of those four has been on the brink of sinking and another was wavering. In any case, the three forced the four to strike before the 2nn Price rallied and laboriously started sailing back again to the action. Since my squadron 'held the field' the ship that got struck had been recovered. Meanwhile the enemy lost four taken and oné sunk. The battIe had been a great deal closer than that outcome would suggest.So anyway it had been an outstanding outcome for a 1st awkward try, and say thanks to you for the suggested strategies. With those and a lot of exercise I'll obtain pretty good at naval fights, and I appreciate them a lot.Edit +RepI'michael gratified you found it usefull, thanks for the repetition.